Over 6 years of experience working in various UI/UX roles in both AAA and indie projects as well as working in person and remotely. Constantly working on making lives of engineers and artists easier with growing knowledge of technical skills in various programs.
Unity | Unreal Engine 4/5 | RenPy | GameMaker
Source Control (Github, SourceTree) | Figma | Clip Studio Paint | Adobe Photoshop | Adobe After Effects
C# | HTML | CSS | Javascript
Jam City | UI Technical Artist
2024-Present
Jam City | Associate UI Technical Artist
2023-2024
Chaos Crew | UI/UX Technical Designer
2021-2021
Endless Suffering | Lead Game Designer, UI/UX Technical Designer
2020-2020
Champlain College | Burlington, VT
Bachelor’s Degree in Game Design